Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 | 1x 1x 1x 1x 1x 1x 1x 554x 554x 554x 554x 1x 580x 580x 580x 580x 580x 580x 580x 1x 1x 1x 1x 1x | /* * Paper.js - The Swiss Army Knife of Vector Graphics Scripting. * http://paperjs.org/ * * Copyright (c) 2011 - 2020, Jürg Lehni & Jonathan Puckey * http://juerglehni.com/ & https://puckey.studio/ * * Distributed under the MIT license. See LICENSE file for details. * * All rights reserved. */ // TODO: remove eslint-disable comment and deal with errors over time /* eslint-disable */ import { ref } from '~/globals'; import { Base } from '~/straps'; import { Emitter } from '~/core/Emitter'; /** * @name PaperScopeItem * * @class A private base class for all classes that have lists and references in * the {@link PaperScope} ({@link Project}, {@link View}, {@link Tool}), so * functionality can be shared. * * @private */ export const PaperScopeItem = Base.extend( Emitter, /** @lends PaperScopeItem# */ { /** * Creates a PaperScopeItem object. */ initialize: function (activate) { // Store reference to the currently active global paper scope: this._scope = ref.paper; // Push it onto this._scope[this._list] and set _index: this._index = this._scope[this._list].push(this) - 1; // If the project has no active reference, activate this one if (activate || !this._scope[this._reference]) this.activate(); }, activate: function () { if (!this._scope) return false; var prev = this._scope[this._reference]; if (prev && prev !== this) prev.emit('deactivate'); this._scope[this._reference] = this; this.emit('activate', prev); return true; }, isActive: function () { return this._scope[this._reference] === this; }, remove: function () { if (this._index == null) return false; Base.splice(this._scope[this._list], null, this._index, 1); // Clear the active tool reference if it was pointint to this. if (this._scope[this._reference] == this) this._scope[this._reference] = null; this._scope = null; return true; }, getView: function () { return this._scope.getView(); }, } ); |