All files / lib/style Style.ts

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/*
 * Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
 * http://paperjs.org/
 *
 * Copyright (c) 2011 - 2020, Jürg Lehni & Jonathan Puckey
 * http://juerglehni.com/ & https://puckey.studio/
 *
 * Distributed under the MIT license. See LICENSE file for details.
 *
 * All rights reserved.
 */
 
// TODO: remove eslint-disable comment and deal with errors over time
/* eslint-disable */
 
import { ref } from '~/globals';
import { Base } from '~/straps';
import { Point } from '~/basic/Point';
import { Change } from '~/item/ChangeFlag';
import { Group } from '~/item/Group';
import { Item } from '~/item/Item';
import { CompoundPath } from '~/path/CompoundPath';
import { TextItem } from '~/text/TextItem';
import { Color } from './Color';
 
/**
 * @name Style
 *
 * @class Style is used for changing the visual styles of items
 * contained within a Paper.js project and is returned by
 * {@link Item#style} and {@link Project#currentStyle}.
 *
 * All properties of Style are also reflected directly in {@link Item},
 * i.e.: {@link Item#fillColor}.
 *
 * To set multiple style properties in one go, you can pass an object to
 * {@link Item#style}. This is a convenient way to define a style once and
 * apply it to a series of items:
 *
 * @classexample {@paperscript} // Styling paths
 *
 * var path = new Path.Circle(new Point(80, 50), 30);
 * path.style = {
 *     fillColor: new Color(1, 0, 0),
 *     strokeColor: 'black',
 *     strokeWidth: 5
 * };
 *
 * @classexample {@paperscript} // Styling text items
 * var text = new PointText(view.center);
 * text.content = 'Hello world.';
 * text.style = {
 *     fontFamily: 'Courier New',
 *     fontWeight: 'bold',
 *     fontSize: 20,
 *     fillColor: 'red',
 *     justification: 'center'
 * };
 *
 * @classexample {@paperscript} // Styling groups
 * var path1 = new Path.Circle({
 *     center: [100, 50],
 *     radius: 30
 * });
 *
 * var path2 = new Path.Rectangle({
 *     from: [170, 20],
 *     to: [230, 80]
 * });
 *
 * var group = new Group(path1, path2);
 *
 * // All styles set on a group are automatically
 * // set on the children of the group:
 * group.style = {
 *     strokeColor: 'black',
 *     dashArray: [4, 10],
 *     strokeWidth: 4,
 *     strokeCap: 'round'
 * };
 *
 */
export const Style = Base.extend(
  // @ts-expect-error = 'new' expression, whose target lacks a construct signature
  new (function () {
    // Defaults for items without text-styles (PathItem, Shape, Raster, ...):
    var itemDefaults = {
        // Paths
        fillColor: null,
        fillRule: 'nonzero',
        strokeColor: null,
        strokeWidth: 1,
        strokeCap: 'butt',
        strokeJoin: 'miter',
        strokeScaling: true,
        miterLimit: 10,
        dashOffset: 0,
        dashArray: [],
        // Shadows
        shadowColor: null,
        shadowBlur: 0,
        shadowOffset: new Point(),
        // Selection
        selectedColor: null,
      },
      // Defaults for Group, Layer and Project (anything item that allows nesting
      // needs to be able to pass down text styles as well):
      groupDefaults = Base.set({}, itemDefaults, {
        // Characters
        fontFamily: 'sans-serif',
        fontWeight: 'normal',
        fontSize: 12,
        leading: null,
        // Paragraphs
        justification: 'left',
      }),
      // Defaults for TextItem (override default fillColor to black):
      textDefaults = Base.set({}, groupDefaults, {
        fillColor: new Color(), // black
      }),
      flags = {
        strokeWidth: /*#=*/ Change.STROKE,
        strokeCap: /*#=*/ Change.STROKE,
        strokeJoin: /*#=*/ Change.STROKE,
        // strokeScaling can change the coordinates of cached path items
        strokeScaling: /*#=*/ Change.STROKE | Change.GEOMETRY,
        miterLimit: /*#=*/ Change.STROKE,
        fontFamily: /*#=*/ Change.GEOMETRY,
        fontWeight: /*#=*/ Change.GEOMETRY,
        fontSize: /*#=*/ Change.GEOMETRY,
        font: /*#=*/ Change.GEOMETRY, // deprecated, links to fontFamily
        leading: /*#=*/ Change.GEOMETRY,
        justification: /*#=*/ Change.GEOMETRY,
      },
      item = {
        // Enforce creation of beans, as bean getters have hidden parameters,
        // see _dontMerge argument below.
        beans: true,
      },
      fields = /** @lends Style# */ {
        _class: 'Style',
        beans: true,
 
        initialize: function Style(style, _owner, _project) {
          // We keep values in a separate object that we can iterate over.
          this._values = {};
          this._owner = _owner;
          this._project = (_owner && _owner._project) || _project || ref.paper.project;
          // Use different defaults based on the owner
          this._defaults =
            !_owner || _owner instanceof Group
              ? groupDefaults
              : _owner instanceof TextItem
                ? textDefaults
                : itemDefaults;
          if (style) this.set(style);
        },
      };
 
    // Iterate over groupDefaults to inject getters / setters, to cover all
    // properties
    Base.each(groupDefaults, function (value, key) {
      var isColor = /Color$/.test(key),
        isPoint = key === 'shadowOffset',
        part = Base.capitalize(key),
        flag = flags[key],
        set = 'set' + part,
        get = 'get' + part;
 
      // Define getters and setters to be injected into this class.
      // This is how style values are handled:
      // - Style values are all stored in this._values
      // - The style object starts with an empty _values object, with fallback
      //   on _defaults through code in the getter below.
      // - Only the styles that are explicitly set on the object get defined
      //   in _values.
      // - Color values are not stored as converted colors immediately. The
      //   raw value is stored, and conversion only happens in the getter.
      fields[set] = function (value) {
        var owner = this._owner,
          children = owner && owner._children,
          applyToChildren = children && children.length > 0 && !(owner instanceof CompoundPath);
        // Only unify styles on children of Groups, excluding CompoundPaths.
        if (applyToChildren) {
          for (var i = 0, l = children.length; i < l; i++) children[i]._style[set](value);
        }
        // Always store selectedColor in item _values to make sure that
        // group selected bounds and position color is coherent whether it
        // has children or not when the value is set.
        if ((key === 'selectedColor' || !applyToChildren) && key in this._defaults) {
          var old = this._values[key];
          if (old !== value) {
            if (isColor) {
              // The old value may be a native string or other color
              // description that wasn't coerced to a color object yet
              if (old) {
                Color._setOwner(old, null);
                if (typeof old !== 'string') old._canvasStyle = null;
              }
              if (value && value.constructor === Color) {
                // NOTE: If value is not a Color, it is only
                // converted and cloned in the getter further down.
                value = Color._setOwner(
                  value,
                  owner,
                  // Only provide a color-setter if the style
                  // is to be applied to the children:
                  applyToChildren && set
                );
              }
            }
            // NOTE: We do not convert the values to Colors in the
            // setter. This only happens once the getter is called.
            this._values[key] = value;
            // Notify the owner of the style change STYLE is always set,
            // additional flags come from flags, as used for STROKE:
            if (owner) owner._changed(flag || /*#=*/ Change.STYLE);
          }
        }
      };
 
      fields[get] = function (_dontMerge) {
        var owner = this._owner,
          children = owner && owner._children,
          applyToChildren = children && children.length > 0 && !(owner instanceof CompoundPath),
          value;
        // If the owner has children, walk through all of them and see if
        // they all have the same style.
        // If true is passed for _dontMerge, don't merge children styles.
        if (applyToChildren && !_dontMerge) {
          for (var i = 0, l = children.length; i < l; i++) {
            var childValue = children[i]._style[get]();
            if (!i) {
              value = childValue;
            } else if (!Base.equals(value, childValue)) {
              // If there is another child with a different
              // style, the style is not defined:
              return undefined;
            }
          }
        } else if (key in this._defaults) {
          var value = this._values[key];
          if (value === undefined) {
            value = this._defaults[key];
            // Clone defaults if available:
            if (value && value.clone) {
              value = value.clone();
            }
          } else {
            var ctor = isColor ? Color : isPoint ? Point : null;
            if (ctor && !(value && value.constructor === ctor)) {
              // Convert to a Color / Point, and stored result of the
              // conversion.
              this._values[key] = value = ctor.read([value], 0, {
                readNull: true,
                clone: true,
              });
            }
          }
        }
        if (value && isColor) {
          // Color._setOwner() may clone the color if it already has a
          // different owner (e.g. resulting from `childValue` above).
          // Only provide a color-setter if the style is to be applied to
          // the children:
          value = Color._setOwner(value, owner, applyToChildren && set);
        }
        return value;
      };
 
      // Inject style getters and setters into the Item class, which redirect
      // calls to the linked style object.
      item[get] = function (_dontMerge) {
        return this._style[get](_dontMerge);
      };
 
      item[set] = function (value) {
        this._style[set](value);
      };
    });
 
    // Create aliases for deprecated properties. The lookup table contains the
    // part after 'get' / 'set':
    // TODO: Remove once deprecated long enough, after December 2016.
    Base.each(
      {
        Font: 'FontFamily',
        WindingRule: 'FillRule',
      },
      function (value, key) {
        var get = 'get' + key,
          set = 'set' + key;
        fields[get] = item[get] = '#get' + value;
        fields[set] = item[set] = '#set' + value;
      }
    );
 
    Item.inject(item);
    return fields;
  })(),
  /** @lends Style# */ {
    set: function (style) {
      // If the passed style object is also a Style, clone its cloneable
      // fields rather than simply copying them.
      var isStyle = style instanceof Style,
        // Use the other stlyle's _values object for iteration
        values = isStyle ? style._values : style;
      if (values) {
        for (var key in values) {
          if (key in this._defaults) {
            var value = values[key];
            // Delegate to setter, so Group styles work too.
            this[key] = value && isStyle && value.clone ? value.clone() : value;
          }
        }
      }
    },
 
    equals: function (style) {
      // Since we're dealing with defaults, loop through style values in both
      // objects and compare with default fall-back. But in the secondary pass
      // only check against keys that weren't already in the first object:
      function compare(style1, style2, secondary) {
        var values1 = style1._values,
          values2 = style2._values,
          defaults2 = style2._defaults;
        for (var key in values1) {
          var value1 = values1[key],
            value2 = values2[key];
          if (!(secondary && key in values2) && !Base.equals(value1, value2 === undefined ? defaults2[key] : value2))
            return false;
        }
        return true;
      }
 
      return (
        style === this ||
        (style &&
          this._class === style._class &&
          // @ts-expect-error = Expected 3 arguments, but got 2
          compare(this, style) &&
          compare(style, this, true)) ||
        false
      );
    },
 
    _dispose: function () {
      var color;
      color = this.getFillColor();
      if (color) color._canvasStyle = null;
      color = this.getStrokeColor();
      if (color) color._canvasStyle = null;
      color = this.getShadowColor();
      if (color) color._canvasStyle = null;
    },
 
    // DOCS: Style#hasFill()
    hasFill: function () {
      var color = this.getFillColor();
      return !!color && color.alpha > 0;
    },
 
    // DOCS: Style#hasStroke()
    hasStroke: function () {
      var color = this.getStrokeColor();
      return !!color && color.alpha > 0 && this.getStrokeWidth() > 0;
    },
 
    // DOCS: Style#hasShadow()
    hasShadow: function () {
      var color = this.getShadowColor();
      // In order to draw a shadow, we need either a shadow blur or an
      // offset, or both.
      return !!color && color.alpha > 0 && (this.getShadowBlur() > 0 || !this.getShadowOffset().isZero());
    },
 
    /**
     * The view that this style belongs to.
     *
     * @bean
     * @type View
     */
    getView: function () {
      return this._project._view;
    },
 
    // Overrides
 
    getFontStyle: function () {
      var fontSize = this.getFontSize();
      // To prevent an obscure iOS 7 crash, we have to convert the size to a
      // string first before passing it to the regular expression.
      // The following nonsensical statement would also prevent the bug,
      // proving that the issue is not the regular expression itself, but
      // something deeper down in the optimizer:
      // `if (size === 0) size = 0;`
      return (
        this.getFontWeight() + ' ' + fontSize + (/[a-z]/i.test(fontSize + '') ? ' ' : 'px ') + this.getFontFamily()
      );
    },
 
    /**
     * @bean
     * @private
     * @deprecated use {@link #fontFamily} instead.
     */
    getFont: '#getFontFamily',
    setFont: '#setFontFamily',
 
    getLeading: function getLeading() {
      // Override leading to return fontSize * 1.2 by default.
      var leading = (getLeading as any).base.call(this),
        fontSize = this.getFontSize();
      if (/pt|em|%|px/.test(fontSize)) fontSize = this.getView().getPixelSize(fontSize);
      return leading != null ? leading : fontSize * 1.2;
    },
 
    // DOCS: why isn't the example code showing up?
    /**
     * Style objects don't need to be created directly. Just pass an object to
     * {@link Item#style} or {@link Project#currentStyle}, it will be converted
     * to a Style object internally.
     *
     * @name Style#initialize
     * @param {Object} style
     */
 
    /**
     * {@grouptitle Stroke Style}
     *
     * The color of the stroke.
     *
     * @name Style#strokeColor
     * @property
     * @type ?Color
     *
     * @example {@paperscript}
     * // Setting the stroke color of a path:
     *
     * // Create a circle shaped path at { x: 80, y: 50 }
     * // with a radius of 35:
     * var circle = new Path.Circle(new Point(80, 50), 35);
     *
     * // Set its stroke color to RGB red:
     * circle.strokeColor = new Color(1, 0, 0);
     */
 
    /**
     * The width of the stroke.
     *
     * @name Style#strokeWidth
     * @property
     * @type Number
     * @default 1
     *
     * @example {@paperscript}
     * // Setting an item's stroke width:
     *
     * // Create a circle shaped path at { x: 80, y: 50 }
     * // with a radius of 35:
     * var circle = new Path.Circle(new Point(80, 50), 35);
     *
     * // Set its stroke color to black:
     * circle.strokeColor = 'black';
     *
     * // Set its stroke width to 10:
     * circle.strokeWidth = 10;
     */
 
    /**
     * The shape to be used at the beginning and end of open {@link Path} items,
     * when they have a stroke.
     *
     * @name Style#strokeCap
     * @property
     * @type String
     * @values 'round', 'square', 'butt'
     * @default 'butt'
     *
     * @example {@paperscript height=200}
     * // A look at the different stroke caps:
     *
     * var line = new Path(new Point(80, 50), new Point(420, 50));
     * line.strokeColor = 'black';
     * line.strokeWidth = 20;
     *
     * // Select the path, so we can see where the stroke is formed:
     * line.selected = true;
     *
     * // Set the stroke cap of the line to be round:
     * line.strokeCap = 'round';
     *
     * // Copy the path and set its stroke cap to be square:
     * var line2 = line.clone();
     * line2.position.y += 50;
     * line2.strokeCap = 'square';
     *
     * // Make another copy and set its stroke cap to be butt:
     * var line2 = line.clone();
     * line2.position.y += 100;
     * line2.strokeCap = 'butt';
     */
 
    /**
     * The shape to be used at the segments and corners of {@link Path} items
     * when they have a stroke.
     *
     * @name Style#strokeJoin
     * @property
     * @type String
     * @values 'miter', 'round', 'bevel'
     * @default 'miter'
     *
     * @example {@paperscript height=120}
     * // A look at the different stroke joins:
     * var path = new Path();
     * path.add(new Point(80, 100));
     * path.add(new Point(120, 40));
     * path.add(new Point(160, 100));
     * path.strokeColor = 'black';
     * path.strokeWidth = 20;
     *
     * // Select the path, so we can see where the stroke is formed:
     * path.selected = true;
     *
     * var path2 = path.clone();
     * path2.position.x += path2.bounds.width * 1.5;
     * path2.strokeJoin = 'round';
     *
     * var path3 = path2.clone();
     * path3.position.x += path3.bounds.width * 1.5;
     * path3.strokeJoin = 'bevel';
     */
 
    /**
     * Specifies whether the stroke is to be drawn taking the current affine
     * transformation into account (the default behavior), or whether it should
     * appear as a non-scaling stroke.
     *
     * @name Style#strokeScaling
     * @property
     * @type Boolean
     * @default true
     */
 
    /**
     * The dash offset of the stroke.
     *
     * @name Style#dashOffset
     * @property
     * @type Number
     * @default 0
     */
 
    /**
     * Specifies an array containing the dash and gap lengths of the stroke.
     *
     * @example {@paperscript}
     * var path = new Path.Circle(new Point(80, 50), 40);
     * path.strokeWidth = 2;
     * path.strokeColor = 'black';
     *
     * // Set the dashed stroke to [10pt dash, 4pt gap]:
     * path.dashArray = [10, 4];
     *
     * @name Style#dashArray
     * @property
     * @type Number[]
     * @default []
     */
 
    /**
     * The miter limit of the stroke. When two line segments meet at a sharp
     * angle and miter joins have been specified for {@link #strokeJoin}, it is
     * possible for the miter to extend far beyond the {@link #strokeWidth} of
     * the path. The miterLimit imposes a limit on the ratio of the miter length
     * to the {@link #strokeWidth}.
     *
     * @name Style#miterLimit
     * @property
     * @default 10
     * @type Number
     */
 
    /**
     * {@grouptitle Fill Style}
     *
     * The fill color.
     *
     * @name Style#fillColor
     * @property
     * @type ?Color
     *
     * @example {@paperscript}
     * // Setting the fill color of a path to red:
     *
     * // Create a circle shaped path at { x: 80, y: 50 }
     * // with a radius of 35:
     * var circle = new Path.Circle(new Point(80, 50), 35);
     *
     * // Set the fill color of the circle to RGB red:
     * circle.fillColor = new Color(1, 0, 0);
     */
 
    /**
     * The fill-rule with which the shape gets filled. Please note that only
     * modern browsers support fill-rules other than `'nonzero'`.
     *
     * @name Style#fillRule
     * @property
     * @type String
     * @values 'nonzero', 'evenodd'
     * @default 'nonzero'
     */
 
    /**
     * {@grouptitle Shadow Style}
     *
     * The shadow color.
     *
     * @property
     * @name Style#shadowColor
     * @type ?Color
     *
     * @example {@paperscript}
     * // Creating a circle with a black shadow:
     *
     * var circle = new Path.Circle({
     *     center: [80, 50],
     *     radius: 35,
     *     fillColor: 'white',
     *     // Set the shadow color of the circle to RGB black:
     *     shadowColor: new Color(0, 0, 0),
     *     // Set the shadow blur radius to 12:
     *     shadowBlur: 12,
     *     // Offset the shadow by { x: 5, y: 5 }
     *     shadowOffset: new Point(5, 5)
     * });
     */
 
    /**
     * The shadow's blur radius.
     *
     * @property
     * @name Style#shadowBlur
     * @type Number
     * @default 0
     */
 
    /**
     * The shadow's offset.
     *
     * @property
     * @name Style#shadowOffset
     * @type Point
     * @default 0
     */
 
    /**
     * {@grouptitle Selection Style}
     *
     * The color the item is highlighted with when selected. If the item does
     * not specify its own color, the color defined by its layer is used instead.
     *
     * @name Style#selectedColor
     * @property
     * @type ?Color
     */
 
    /**
     * {@grouptitle Character Style}
     *
     * The font-family to be used in text content.
     *
     * @name Style#fontFamily
     * @type String
     * @default 'sans-serif'
     */
 
    /**
     *
     * The font-weight to be used in text content.
     *
     * @name Style#fontWeight
     * @type String|Number
     * @default 'normal'
     */
 
    /**
     * The font size of text content, as a number in pixels, or as a string with
     * optional units `'px'`, `'pt'` and `'em'`.
     *
     * @name Style#fontSize
     * @type Number|String
     * @default 10
     */
 
    /**
     *
     * The font-family to be used in text content, as one string.
     *
     * @name Style#font
     * @type String
     * @default 'sans-serif'
     * @deprecated use {@link #fontFamily} instead.
     */
 
    /**
     * The text leading of text content.
     *
     * @name Style#leading
     * @type Number|String
     * @default fontSize * 1.2
     */
 
    /**
     * {@grouptitle Paragraph Style}
     *
     * The justification of text paragraphs.
     *
     * @name Style#justification
     * @type String
     * @values 'left', 'right', 'center'
     * @default 'left'
     */
  }
);
 
ref.Style = Style;